UX ResearchStudent ProjectUX Designer & Researcher

Google Maps: A UX Research Study

An end-to-end UX research project examining how users navigate Google Maps — from competitive benchmarking and user interviews through to persona development, wireframing, high-fidelity prototyping, and usability testing.

Person holding a smartphone with a maps navigation app open

Role

UX Researcher & Designer

Team

Solo Project

Timeline

6 Weeks

Tools

Figma, FigJam, Maze

01 — About

Overview

Google Maps is one of the most widely used navigation apps in the world, yet everyday users encounter friction in core workflows — from multi-stop route planning to saving and sharing locations. This project set out to uncover those pain points through structured research and translate them into actionable design recommendations.

As the sole researcher and designer, I led every phase of the double-diamond process: discovery, definition, ideation, prototyping, and testing. The result is a prioritized set of findings and a revised prototype that reduces friction in the most critical user journeys.

Scope & Goals

  • Evaluate the current Google Maps navigation and discovery experience
  • Identify usability gaps through competitive analysis and user interviews
  • Develop personas to represent key user archetypes
  • Design and prototype improvements to the highest-friction flows
  • Validate changes through moderated usability testing
02 — Deliverables

What Was Produced

Competitive Analysis

Feature matrix comparing Google Maps against Waze, Apple Maps, and HERE WeGo across 12 criteria.

User Interviews

5 moderated interviews with primary users across commuter and explorer archetypes.

Affinity Map

FigJam synthesis clustering 80+ raw observations into 6 core insight themes.

User Personas

2 detailed personas — Brian (Commuter) and Heather (Explorer) — grounded in research data.

UX Wireframes

Low-fidelity wireframes mapping revised flows for navigation, saving, and sharing.

Hi-Fi Prototype

Interactive Figma prototype with 3 revised flows tested with 5 participants via Maze.

03 — Research

Understanding the Landscape

Research began with a competitive analysis to benchmark Google Maps against key rivals, followed by moderated user interviews to surface real-world friction points that data alone cannot reveal.

Competitive Analysis

A feature-by-feature comparison across Google Maps, Waze, Apple Maps, and HERE WeGo highlighted gaps in offline capability, route customization, and social sharing — areas where competitors offered more discoverable pathways.

Competitive analysis feature matrix

User Interviews

Five participants were recruited across two archetypes — daily commuters and weekend explorers. Sessions were 45 minutes each, combining think-aloud task walkthroughs with semi-structured interview questions about their navigation habits and frustrations.

5

Participants

45 min

Avg. Session Length

80+

Raw Observations

04 — Define

Synthesizing Insights & Defining Users

Raw observations were clustered into themes using an affinity mapping exercise, revealing six core insight areas. These themes directly shaped the two primary user personas.

Affinity diagram clustering user research insights

User Personas

Brian Moussallem

The Commuter

Age 32

Sales Manager

Goal

Get to meetings on time with minimal friction — needs fast, reliable turn-by-turn navigation without distractions.

Frustration

Cluttered UI makes it hard to quickly glance at next steps while driving. Wants cleaner route summaries.

"I just need it to work. No surprises, no extra taps."

Heather Grenner

The Explorer

Age 27

Freelance Photographer

Goal

Discover new places and save locations for future visits. Loves exploring off-the-beaten-path spots.

Frustration

Saving and organizing places is confusing. Sharing routes with friends requires too many steps.

"I want to feel like the app understands how I explore."
05 — Design

From Sketches to Prototype

Using the personas and insight themes as guardrails, I moved through concepting, wireframing, and high-fidelity design — focusing on the three highest-friction flows identified in research.

Wireframes

Low-fidelity wireframes explored restructured navigation menus, a simplified save flow using bottom-sheet patterns, and a consolidated share button surfaced directly on the active route screen.

Low fidelity wireframe screens for Google Maps redesign

High Fidelity Prototype

The high-fidelity prototype maintained Google's Material Design system while introducing targeted improvements: a persistent step indicator on the navigation bar, a redesigned “Saved” tab with guided list creation, and a single-tap route share action.

High fidelity prototype screens for Google Maps redesign

Key Design Decisions

Persistent Step Indicator

Added a compact "Step X of Y" badge on the nav bar so drivers can glance without leaving the map view.

Progressive List Creation

Replaced the buried "New List" menu with an inline prompt that appears immediately after tapping "Save", reducing steps from 4 to 2.

Surface Share Sooner

Added a share icon directly to the active route banner, removing the need to open the side menu mid-navigation.

06 — Test

Validating with Real Users

A moderated usability study was conducted with 5 participants using the Maze platform. Each session included 3 task scenarios and concluded with a post-task satisfaction survey (SUS score).

5

Participants

3

Task Scenarios

78

SUS Score

6

Findings Surfaced

Usability Findings

Navigation Clarity

High Priority

Users struggled to identify their current step in multi-stop routes without scrolling through the full list.

Save & Organize

High Priority

The process for creating and naming custom lists was not discoverable — 4 of 5 participants failed on first attempt.

Share a Route

Medium Priority

Sharing a live route required navigating three separate menus. Users expected a single tap from the active navigation screen.

Offline Mode

Medium Priority

Users were unaware offline maps existed as a feature. Zero participants found it without prompting.

Search Filters

Low Priority

Filter options for category searches (restaurants, gas stations) were underutilized — labels were not descriptive enough.

Accessibility

Low Priority

Font size within route details was too small for users 45+ without pinch zoom. No visible accessibility settings entry point.

Affinity Diagram — Post-Test Synthesis

Post-test observations were clustered into a second affinity diagram, grouping usability issues by theme. This synthesis validated the original research findings and surfaced two previously unidentified friction points around offline mode discoverability and accessibility.

Post-test affinity diagram
07 — Take Aways

Reflections & Next Steps

What I Learned

This project reinforced how even the most polished, widely-used products carry hidden friction. The competitive analysis revealed that Google Maps' strength in accuracy comes at the cost of discoverability — features exist, but users simply cannot find them.

Conducting moderated sessions also highlighted the value of think-aloud protocols. Several insights — particularly around the offline maps feature — only surfaced when participants verbalized their mental models rather than simply completing tasks.

If I were to continue this project, I would prioritize accessibility testing with participants aged 50+ and explore the potential of AI-assisted route suggestions as a differentiator in the redesign.

Next Steps

  • 01

    Conduct a second round of usability testing with revised prototypes incorporating navigation clarity improvements.

  • 02

    Partner with the accessibility team to evaluate WCAG compliance gaps identified during testing.

  • 03

    Present findings to stakeholders with prioritized recommendations mapped to development effort.

  • 04

    Explore a mobile-first redesign of the "Save" flow using progressive disclosure to reduce cognitive load.

The bottom line

Good design is invisible. Bad UX is a wrong turn you feel immediately.

By grounding every decision in research and keeping users at the center of the process, this project demonstrates how incremental, validated improvements — not wholesale redesigns — are often the most effective path to a better experience.